Files
Game_2/Source/Game_2.Target.cs
2026-08-16 20:34:49 +03:00

16 lines
386 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class Game_2Target : TargetRules
{
public Game_2Target(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.Add("Game_2");
}
}