Files
Game_2/Source/Game_2Editor.Target.cs
2026-08-16 20:34:49 +03:00

16 lines
401 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class Game_2EditorTarget : TargetRules
{
public Game_2EditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.Add("Game_2");
}
}