настройка автосборки

This commit is contained in:
IlyStalker
2026-08-16 22:07:34 +03:00
parent 4dcc1350b5
commit 8a4e8420a1
1343 changed files with 14 additions and 4 deletions
+4 -4
View File
@@ -44,7 +44,7 @@ jobs:
- name: Build Linux Shipping
run: |
ENGINE_DIR="/opt/unreal-engine/UE-5.8.1"
PROJECT="$(pwd)/YourGame.uproject"
PROJECT="$(pwd)/Game_2.uproject"
"$ENGINE_DIR/Engine/Build/BatchFiles/Linux/Build.sh" \
YourGame Linux Shipping \
@@ -52,7 +52,7 @@ jobs:
-NoP4 -UTF8Output -Clean
# Архивация билда
ARCHIVE_NAME="YourGame-Linux-${{ github.sha::7 }}.tar.gz"
ARCHIVE_NAME="Game_2-Linux-${{ github.sha::7 }}.tar.gz"
tar -czf "$ARCHIVE_NAME" \
-C Binaries/Linux \
YourGame-Linux-Shipping \
@@ -84,7 +84,7 @@ jobs:
shell: cmd
run: |
set ENGINE_DIR=C:\Program Files\Epic Games\UE_5.8.1
set PROJECT=%CD%\YourGame.uproject
set PROJECT=%CD%\Game_2.uproject
call "%ENGINE_DIR%\Engine\Build\BatchFiles\Build.bat" ^
YourGame Win64 Shipping ^
@@ -92,7 +92,7 @@ jobs:
-NoP4 -UTF8Output -Clean
:: Архивация
set ARCHIVE_NAME=YourGame-Win64-%GITHUB_SHA:~0,7%.zip
set ARCHIVE_NAME=Game_2-Win64-%GITHUB_SHA:~0,7%.zip
powershell Compress-Archive -Path "Binaries\Win64\*" -DestinationPath "%ARCHIVE_NAME%"
echo LINUX_ARTIFACT=%ARCHIVE_NAME% >> %GITHUB_ENV%
+4
View File
@@ -9,3 +9,7 @@ CommonUI.FallbackToDesiredOnAutoRestoreFailure=1
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=01A00AC6F0CF762A9C2326BFE6D75031
[/Script/UnrealEd.ProjectPackagingSettings]
bGenerateChunks=True

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