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15 Commits
Author SHA1 Message Date
IlyStalker 3176f6b945 123 2026-08-17 02:04:36 +03:00
IlyStalker d806fff8db 123 2026-08-17 01:58:10 +03:00
IlyStalker ac1d152058 123 2026-08-17 01:54:41 +03:00
IlyStalker f501ddc37a 123 2026-08-17 01:52:31 +03:00
IlyStalker 1e0dd72b0e 123 2026-08-17 01:31:08 +03:00
IlyStalker ed67b79bca 123 2026-08-17 01:27:32 +03:00
IlyStalker 2523bb7623 j,yjdktybt c,jhobrf 2026-08-17 01:23:04 +03:00
IlyStalker 3e62381a27 j,yjdktybt fdnjc,jhobrf 2026-08-17 01:10:28 +03:00
IlyStalker 9eb11ccc2e автосборщик 2026-08-17 01:06:01 +03:00
IlyStalker e8cfc077ba обновление автосборщика 2026-08-17 00:29:11 +03:00
IlyStalker fa64871327 Добавление readme 2026-08-16 22:13:20 +03:00
IlyStalker 8a4e8420a1 настройка автосборки 2026-08-16 22:07:34 +03:00
IlyStalker 4dcc1350b5 Configure Git LFS for UE5 assets 2 2026-08-16 21:33:28 +03:00
IlyStalker 8430172e25 Configure Git LFS for UE5 assets 2026-08-16 20:36:49 +03:00
IlyStalker 7495ad81dd Initial UE5 project commit 2026-08-16 20:34:49 +03:00
1361 changed files with 17937 additions and 0 deletions
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*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
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name: Nightly Build (Linux)
on:
schedule:
# 01:00 MSK = 22:00 UTC предыдущего дня
- cron: '0 22 * * *'
workflow_dispatch:
inputs:
force_build:
description: 'Force build even without recent changes'
type: boolean
default: false
env:
PROJECT_NAME: Game_2
BUILD_CONFIG: Shipping
ENGINE_DIR: /opt/unreal-engine
RETENTION_DAYS: 7
jobs:
check-changes:
runs-on: ubuntu-latest
outputs:
should_build: ${{ steps.check.outputs.should_build }}
commit_count: ${{ steps.check.outputs.commit_count }}
last_commit: ${{ steps.check.outputs.last_commit }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
fetch-depth: 2
- name: Check for changes in last 24 hours
id: check
run: |
FORCE="${{ github.event.inputs.force_build }}"
if [ "$FORCE" = "true" ]; then
echo "should_build=true" >> $GITHUB_OUTPUT
echo "commit_count=forced" >> $GITHUB_OUTPUT
echo "last_commit=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
echo "🔧 Force build requested"
exit 0
fi
CHANGES=$(git log --since="24 hours ago" --oneline 2>/dev/null | wc -l)
LAST_COMMIT=$(git rev-parse --short HEAD)
if [ "$CHANGES" -gt 0 ]; then
echo "should_build=true" >> $GITHUB_OUTPUT
echo "commit_count=$CHANGES" >> $GITHUB_OUTPUT
echo "last_commit=$LAST_COMMIT" >> $GITHUB_OUTPUT
echo "✅ Found $CHANGES commits in last 24h"
else
echo "should_build=false" >> $GITHUB_OUTPUT
echo "commit_count=0" >> $GITHUB_OUTPUT
echo "last_commit=$LAST_COMMIT" >> $GITHUB_OUTPUT
echo "⏭️ No recent changes, skipping build"
fi
build-linux:
needs: check-changes
if: needs.check-changes.outputs.should_build == 'true'
runs-on: ubuntu-latest
timeout-minutes: 180
container:
image: node:20-bookworm
options: -v /mnt/0948cd7e-e5a9-4d99-9bcc-459c8361e842/docker-container/Gitea/runner-programm/unreal-engine/UE-5.8.1:/opt/unreal-engine:ro --user root
steps:
# ✅ УСТАНОВКА GIT-LFS ДО CHECKOUT
- name: Install git-lfs
run: apt-get update && apt-get install -y git-lfs && git lfs install
- name: Checkout repository
uses: actions/checkout@v4
with:
lfs: true
- name: Pull LFS files
run: |
git lfs pull
echo "📦 LFS files pulled"
- name: Verify UE5 engine mount
run: |
if [ ! -f "$ENGINE_DIR/Engine/Build/BatchFiles/Linux/Build.sh" ]; then
echo "::error::UE5 Build.sh not found at $ENGINE_DIR"
echo "::error::Check docker-compose volume mount for /opt/unreal-engine"
exit 1
fi
# Проверка версии движка
VERSION_FILE="$ENGINE_DIR/Engine/Source/Runtime/Launch/Resources/Version.h"
if [ -f "$VERSION_FILE" ]; then
ENGINE_VER=$(grep "ENGINE_MAJOR_VERSION\|ENGINE_MINOR_VERSION\|ENGINE_PATCH_VERSION" "$VERSION_FILE" | head -3 | tr '\n' '.' | sed 's/[^0-9.]//g')
echo "🎮 UE5 Version: $ENGINE_VER"
fi
echo "✅ UE5 engine verified at $ENGINE_DIR"
- name: Clean previous build artifacts
run: |
rm -rf Binaries/Linux Intermediate/Build/Linux
echo "🧹 Previous artifacts cleaned"
- name: Build Linux ${{ env.BUILD_CONFIG }}
run: |
SHORT_SHA="${{ github.sha }}"
ARCHIVE_NAME="${PROJECT_NAME}-Linux-${SHORT_SHA::7}.tar.gz"
echo "🔨 Starting build: $PROJECT_NAME Linux $BUILD_CONFIG"
echo "📁 Project: $(pwd)/${PROJECT_NAME}.uproject"
echo "📦 Output: $ARCHIVE_NAME"
"$ENGINE_DIR/Engine/Build/BatchFiles/Linux/Build.sh" \
"${PROJECT_NAME}" \
Linux \
"${BUILD_CONFIG}" \
-Project="$(pwd)/${PROJECT_NAME}.uproject" \
-NoP4 \
-UTF8Output \
-Clean \
-SkipVulkanDeviceExtensions=VK_KHR_swapchain_mutable_format
# Архивация билда
if [ -d "Binaries/Linux" ]; then
tar -czf "$ARCHIVE_NAME" \
-C Binaries/Linux \
. \
../../Content/Paks/* 2>/dev/null || true
SIZE=$(du -h "$ARCHIVE_NAME" | cut -f1)
echo "📦 Archive created: $ARCHIVE_NAME ($SIZE)"
echo "ARCHIVE_NAME=$ARCHIVE_NAME" >> $GITHUB_ENV
else
echo "::error::Build output directory not found"
exit 1
fi
- name: Upload Linux artifact
uses: actions/upload-artifact@v4
with:
name: linux-build
path: ${{ env.ARCHIVE_NAME }}
retention-days: ${{ env.RETENTION_DAYS }}
compression-level: 6
release:
needs: [check-changes, build-linux]
if: always() && needs.build-linux.result == 'success'
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Download build artifact
uses: actions/download-artifact@v4
with:
name: linux-build
- name: Generate release metadata
id: meta
run: |
DATE=$(date +'%Y%m%d')
SHA_SHORT="${{ github.sha }}"
TAG="nightly-${DATE}-${SHA_SHORT::7}"
echo "tag=$TAG" >> $GITHUB_OUTPUT
echo "date=$DATE" >> $GITHUB_OUTPUT
echo "sha_short=${SHA_SHORT::7}" >> $GITHUB_OUTPUT
# Список файлов для загрузки
FILES=$(ls *.tar.gz 2>/dev/null | tr '\n' '\n')
echo "files<<EOF" >> $GITHUB_OUTPUT
echo "$FILES" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
- name: Create Nightly Release
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ steps.meta.outputs.tag }}
name: "🌙 Nightly ${{ steps.meta.outputs.date }} (${{ steps.meta.outputs.sha_short }})"
body: |
## 🌙 Nightly Build — Linux
| Property | Value |
|----------|-------|
| **Platform** | Linux (x64) |
| **Config** | ${{ env.BUILD_CONFIG }} |
| **Commit** | `${{ github.sha }}` |
| **Date** | ${{ steps.meta.outputs.date }} |
| **Changes** | ${{ needs.check-changes.outputs.commit_count }} commits |
### 📥 Downloads
- 🐧 **Linux:** `${{ env.PROJECT_NAME }}-Linux-${{ steps.meta.outputs.sha_short }}.tar.gz`
---
> ⚠️ Auto-generated nightly build. May be unstable.
> Built with UE5 from `/opt/unreal-engine` via Docker volume mount.
draft: false
prerelease: true
files: ${{ steps.meta.outputs.files }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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# UE5 Generated
Binaries/
DerivedDataCache/
Intermediate/
Saved/
Build/
*.sln
*.vcxproj*
*.code-workspace
compile_commands.json
# IDE
.vs/
.vscode/
.idea/
*.swp
*.swo
# OS
.DS_Store
Thumbs.db
# Secrets
.env
*.pem
*.key
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/Intermediate
/Saved
/.vscode
/Content
File diff suppressed because one or more lines are too long
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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/MAP/Start-game-dev.Start-game-dev
GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
EditorStartupMap=/Game/MAP/Start-game-dev.Start-game-dev
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=True
r.Shadow.Virtual.Enable=1
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=False
r.RayTracing.RayTracingProxies.ProjectEnabled=True
r.Substrate=True
r.Substrate.ProjectGBufferFormat=0
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM6
[/Script/MacTargetPlatform.MacTargetSettings]
-TargetedRHIs=SF_METAL_SM5
+TargetedRHIs=SF_METAL_SM6
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
bAuthorizeAutomaticWidgetVariableCreation=False
FontDPIPreset=Standard
FontDPI=72
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Game_2")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Game_2")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=01A00AD98BF57FDF96BCFED53C348462
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
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[/Script/CommonUI.CommonUISettings]
CommonButtonAcceptKeyHandling=TriggerClick
[ConsoleVariables]
CommonUI.CheckKeyboardFocusAndParentage=1
CommonUI.DisallowUserFocusedWidgetForPendingFocusRecipient=1
CommonUI.FallbackToDesiredOnAutoRestoreFailure=1
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=01A00AC6F0CF762A9C2326BFE6D75031
[/Script/UnrealEd.ProjectPackagingSettings]
bGenerateChunks=True
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[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gesture_Pinch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gesture_Flick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gesture_Rotate",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bShouldFlushPressedKeysOnViewportFocusLost=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
bEnabledLegacyMappingDeprecationWarnings=True
bEnablePreferredInputAPIPreferences=False
DefaultPreferredInputAPIList=
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="Handbrake",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
+ActionMappings=(ActionName="Handbrake",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=R)
+ActionMappings=(ActionName="SetDestination",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="SwitchCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
+ActionMappings=(ActionName="SwitchCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=Gamepad_RightX)
+AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=Gamepad_RightY)
+AxisMappings=(AxisName="LookUp",Scale=1.000000,Key=MouseY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=Down)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_FaceButton_Bottom)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=Gamepad_LeftTrigger)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_RightTrigger)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=Left)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Right)
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
DeprecatedActionAndAxisNames=()
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde

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